﻿namespace WinGameControls
{
    partial class WinCheckerboard
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose (bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose ();
            }
            base.Dispose (disposing);
        }

        #region Component Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify 
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent ()
        {
            this.SuspendLayout();
            // 
            // WinCheckerboard
            // 
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
            this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
            this.DoubleBuffered = true;
            this.Margin = new System.Windows.Forms.Padding(0);
            this.Name = "WinCheckerboard";
            this.Size = new System.Drawing.Size(160, 160);
            this.Load += new System.EventHandler(this.WinCheckerboard_Load);
            this.EnabledChanged += new System.EventHandler(this.WinCheckerboard_EnabledChanged);
            this.Paint += new System.Windows.Forms.PaintEventHandler(this.WinCheckerboard_Paint);
            this.MouseClick += new System.Windows.Forms.MouseEventHandler(this.WinCheckerboard_MouseClick);
            this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.WinCheckerboard_MouseDown);
            this.MouseUp += new System.Windows.Forms.MouseEventHandler(this.WinCheckerboard_MouseUp);
            this.Resize += new System.EventHandler(this.WinCheckerboard_Resize);
            this.ResumeLayout(false);

        }

        #endregion
    }
}
